Abstract: The Artificial Life Ecosystem Simulator (ALES) is a platform for the simulation and development of artificial life written in Java.The key difference between ALES and packages like SWARM and Breve is that the ALES system is inclusive of the environment as well as the objects in it. This paper presents a description of the ALES environment and presents a roadmap for future development.Artificial Intelligence, Multi-Agent
What we do notice when we run the simulation is that there is a period near the beginning of each simulation where there is a definite resonance that develops between the board and the algae. The algae develop a successful rate of reproduction and death, that is, their population develops, then crashes, then redevelops, then crashes again. The Terramecium, on the other hand, continue to expand their population, eating algae, until the algae population can no longer recover. At that point the oxygen begins to dip precipitously and the entire board goes extinct. This is an interesting effect.
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